Tuesday, April 27, 2010

ACCEPTANCE


Great news! "Fugue" has been officially selected to screen at the 13th Annual Dances With Films Festival! We don’t have a confirmed screening date yet, but this year’s festival runs from June 3rd through 10th, 2010 at the Laemmle Sunset 5 in Los Angeles, CA.

We’re extremely excited; DWF is well-known in Los Angeles, and they do a really professional job with their festival. DWF’s focus is specifically on independent cinema; their motto is “No politics, no stars, no sh*t.” They’re one of the few fests which likes and encourages films without a lot of money (like ours).

Also, we get the chance to premiere "Fugue" in Los Angeles, where we shot the movie and where all our crew lives. But on top of that, LA is the home base for lots of film distribution companies. Some of them have already contacted us about seeing the movie, and being able to invite them to a screening in a real theater with a real audience will make a huge difference in their reception of our movie.

The other good thing is that it gives us a hard out date to finish. Frankly, we lost a bit of our steam the last few months, and getting into this festival is the last bit of juice we needed to push the film over the finish line.

We got the acceptance packet today, and there’s a lot to do that doesn’t involve finishing the movie – sending screeners for newspaper reviews, making press kits, mailing copies of the trailer, printing posters – it’s going to be a busy month. (And of course, it’s also the month Juliane and I are going to Europe on vacation. If there’s a truism in this business, it’s that your vacation always hits at the moment you’re the busiest with work. We’re still going to enjoy ourselves, even if it means taking my laptop to Paris.)

For now, though, we’re excited to have been accepted to a well-known festival. Again, we can’t thank our friends and crew members enough, without whose great work and generous favors we wouldn’t have been able to complete "Fugue." We hope to see you at Dances With Films the first week of June!

Monday, March 29, 2010

Holding Pattern

I know, I know, it’s been a while since we’ve posted. Truthfully, there hasn’t been a lot to write about recently. Post audio is still moving forward. Last week, we got together and listened to the last of the new score from our composer Dana. There were a few minor tweaks, but it sounds great. Her music really elevates the film.

Sound and color correction work are also ongoing. Our colorist Matt had to take some time off to work on other projects, which is one of the unfortunate things about getting favors from people: when someone else comes along with a better-paid job, you can’t really argue. In fact, we like it when they get paying work, because the last thing we want is to keep someone from paying their bills for the sake of our little movie.

The big news this week, though, is we found a very cool guy named Ryan to design our poster. We’ve spent months and months kicking around ideas, and we even did a photo shoot with our lead actress Abby about six weeks ago. Our production designer Juliane did some great mock-ups, but we finally decided that if we were ever going to settle on something, we needed to hire a pro.

So first, we took out an ad on Mandy.com (a fantastic, free resource for anyone making a low-budget indie. We found production assistants, sound people, and make-up artists through ads we placed on the site. Definitely worth checking out, whether you’re looking for work or workers.) We met with Ryan a couple weeks back, we hit it off, and we decided to bring him on board.

You can check out his work HERE. He’s done a ton of marketing campaigns (my favorite is the Jonah Hex stuff), and we’re super-excited he’s working with us! In a couple weeks, we’ll put our poster options and get everyone’s opinion on what the final one-sheet should be.

In the meantime, we’re starting to gather information about distributors and think about DVD material. We’re hoping the movie will be mixed and colored by the end of April, but like everything when you’re making movies, that date is flexible.

Thursday, February 18, 2010

Juggling Fire Irons


Can you believe it’s almost March? Usually this time of year is slow and boring and seems to go on forever, but that changes when you’re in post-production on your movie. We’re marching along – music is nearly finished, we’re doing a spotting session for foley next week, and we only have two reels of the film left to color-correct.

But enough about “Fugue;” this post is about other filmmaking news. The more I make movies, the more I realize it’s about having a lot of irons in the fire. If we only focused on one thing at a time, we’d finish one or two movies in our lifetime. So instead, the goal is to work on different aspects of several projects all at once.

Right now, for example, I’m pitching a couple new ideas, working on outlines for more movies, finishing a comic book adaptation, and working a full-time job in addition to the “Fugue” post. And all our film friends are doing the same thing.

Barbara, our talented director/producer, gave a great interview a few weeks back to the website “Fatally Yours.” It brings up a lot of intelligent points about low-budget filmmaking and women in horror. Check it out:

http://www.fatally-yours.com/interviews/interview-with-director-barbara-stepansky/

Also, our good friend-of-the-film Christoph Baaden has been working on a feature-length documentary at the same time we were making “Fugue.” He just found out his movie “Hood to Coast” got into the South by Southwest Film Festival! Not that he needs our PR, but go check out his website and support his doc:

http://www.hoodtocoastdocumentary.com

Last but not least, our lead actress Abby recently had her short film “Mercy” screen at the Santa Monica Film Festival. It’s Abby’s directorial debut and very mature, well-acted movie. There’s a great article about it here:

http://www.smdp.com/Articles-c-2009-11-13-65005.113116_Festival_features_films_by_locals_for_local_patrons.html

Congrats to all our friends, and hopefully we’ll have some good “Fugue” news coming our way soon!

Friday, January 29, 2010

Adjust Your Color

Hi Everyone! Sorry we haven’t updated recently, but things have been very busy here in the Fugue-iverse. A couple weeks ago, we started color correcting the movie. We found a very skilled friend who offered us his services for a bargain-basement price. We can’t thank him enough; when you’re making a movie at this budget level, you basically have to count on awesome people like Matt doing you favors.

But for those of you not in the film business, you may be asking what is color correction, and why do we have to pay for it at all? Good question! Color correction is a process where you go through every frame of the movie, tweaking the color, lighting contrast, exposure, and many other visual elements. Since all this is done on a high-end computer system, it’s impossible to do it for free.

Your goal is to not only get the film to look uniform, so it flows naturally from shot to shot, but to also subtly support the story-telling through your visual palette.

“Fugue,” for example, is about a woman who learns the truth about her past. To show that visually, we’re putting a bit of glow in the beginning of the film, to give it a hazy, foggy quality. As the movie progresses, we’ll slowly pull the glow out until by the very end, everything is crystal-clear.

We also want to amp up the presence of the garden as the movie unfolds, so we’re slowly bringing in more and more greens as we go on. Hopefully, all of this will be so subtle that no one notices it. The goal is to have it be seamless, and affect the audience on a gut level.

The amazing thing is how much you can correct nowadays with computers. There are so many filters and mattes and manipulations you can do to the image, it’s easy to agonize over every frame. In one shot, for example, we literally took an exterior of the house during the day, and made it into a night shot. We did this by amping up the contrast, darkening the edges of the frame, adding blue, and matte-ing out the sky. Now, it looks like we shot it at night.

While this is awesome, it reminds me how important it still is to think about what you’re going for while you’re on set. Just because you can tweak everything in the post process doesn’t mean you should wait until then. That leads to lazy filmmaking. Despite having all these tools, you still need a strong idea about what you want to achieve, and some way of communicating that. All this technology is simply a method of getting to that point.

We’re heading into the home stretch on “Fugue.” In the next couple weeks, I’ll do posts about the photography shoot we did for the poster, our sound mix, what DVD extras we’re starting to prepare, and there’s even some rumblings that we may have a sales agent. It’s very exciting, and we’ll try to keep you all updated.

Tuesday, January 5, 2010

Resolutions

Happy New Year from the Fugue team! Hope everyone had a wonderful holiday. I know we all took a much-needed break from thinking about the movie 24-7, and have returned with our batteries re-charged, and ready to race toward the finish line (I tried to mix more metaphors into that sentence, but couldn’t do it).

Hard to believe that at this time last year, we didn’t even have a first draft of the screenplay. Sure, Barbara and I had spent all of December breaking the story and outlining, but the first draft wasn’t complete until January 8. And we started shooting less than four weeks later.

Now, after much work from everyone involved, we have a picture-locked film, but we’re still dealing with other post-production matters. We have to mix the movie, which is expensive. We have to record foley (all the little footsteps, movements, and teeny sounds we didn’t get during production). We have to color-correct the movie (making sure all the shots look not only good, but the same).

But this isn’t about getting bogged down in work details; this post is about looking forward. It’s the time of year for resolutions, so here’s what we’d like to accomplish on with “Fugue” in 2010:

1) Finish the film. As mentioned above, finish the sound, color-correct the movie, and master it to DVD.

2) Screen the movie in film festivals. We’ve applied to 20 fests so far, and have heard back from two (Sundance and Slamdance, both of which passed, to their extreme and everlasting loss). We hear back from a couple more in mid-January. We’ve tried to apply to a variety of festivals, so hopefully we’ll get in somewhere.

3) Get distribution! With our without festival screenings, this is the true goal. Ideally, we’d like to get a deal that includes some kind of minimum agreement (or MG, which is the up-front money you receive). Worst case scenario, we can sell the movie ourselves through our website, which is becoming more and more popular among indie filmmakers, since you keep all the profits.

4) Start work on the next project. “Fugue” was always intended to be a jumping-off point for our careers. We’ve got some great ideas for follow-up films, and we’re hoping once this movie gets out there, we can find some real film investors/production companies who want to help fund the next effort.

Thanks again to everyone who supported or worked on the movie in 2009, and here’s to success in 2010!

Friday, December 11, 2009

We Regret To Inform You ...

We didn’t get into Sundance.*

We weren’t expecting to, but it was still disappointing to get that email. Every independent filmmaker dreams their movie will premiere at Sundance. They imagine going to Park City, answering questions from the audience, getting interviewed by entertainment journalists, attending the parties, and selling their movie in an all-out bidding war. So when you get that rejection email, that dream is officially dead.

The worst part is, you start questioning the quality of your movie. You start wondering if one more edit might have improved the film tenfold. If casting name actors would have made a difference. If, God forbid, your little movie is simply not as good as you thought it was.


This, my friends, is an evil path to start down. For one, you will never know with 100% certainty why another film was accepted and yours wasn’t. You will never know if you’d done such-and-such, if it would have improved the movie. All you can do is listen to the feedback you’ve gotten, and trust your own gut.

On top of that, the quality of your movie is only one of the factors. Personal relationships shape a large part of what gets programmed – name directors, name actors, filmmakers with a connection to the festival, friends of the programmers – these all stand a much greater chance of getting in than some yokel off the submission pile.

Another factor is sheer numbers. According to the Sundance rejection letter, there were 9800 entries this year. Out of those, a mere 200 films were selected. Roughly half of those are shorts, another half of those are documentaries, which leaves 50 narrative features. Fifty, out of let’s say 5000 submissions. That means 1% of those who apply actually get in.

The final factor is genre. Just cause we made a solid movie doesn’t mean every festival will program us. Every fest has its own vibe – Sundance focuses on unique artistic visions, Toronto likes polished, serious movies, South by Southwest favors scrappy, genre-focused fun films. Look over the list of the features that will be playing at Park City in 2010 – out of all the features, maybe 3 or 4 are thriller/suspense/horror. Two-thirds of the program are character-driven dramas. So looking at all that, we had even less than a 1% of getting accepted.

Am I taking comfort in these non-scientific, totally generic numbers? You bet I am. I’ll take refuge behind any thin scrap of an excuse I can find. Because the alternatives – to believe our movie is doomed, to think it sucks, to worry that it will never sell – are simply unacceptable. More importantly, they are patently UNTRUE.

As a creative professional, if you’re not getting rejected on a daily basis, then you’re probably not doing it right. The simple fact is that you will rejected 100 times for every one acceptance. That’s the life you signed up for when you decided you had something to share with the world. If you don’t like it, there are plenty of other jobs out there.

So it’s counter-productive for us to let this news get us down. It’d be great to have a distribution company buy our film, but that could happen in any number of ways. We still have high hopes we’ll get into some other major film festivals, but we have to remember they’re not the be-all, end-all. They’re not even the final goal. The goal is to get the movie before a paying audience.

And that is definitely going to happen, one way or another.



* Or Slamdance.

Friday, November 13, 2009

Critical Masses

Last week our trailer suddenly spiked 1200 views in a matter of hours. A little Interweb research revealed that somehow our teaser got posted on a Romanian entertainment link site. A little more research revealed it wasn’t “somehow”: another low-budget film called “THE Fugue” is being self-released on DVD, and it seems they mistakenly linked to our trailer instead of theirs.

While it’s great to suddenly have the trailer take on a life of its own (especially since we haven’t sent it to any news sites yet), with an increased audience comes an increase of opinions. In particular, we had some very angry comments from a couple of Romanian guys. I won't reprint them here, but they are still on our YouTube page if you're looking for some Pulitzer-grade critiques.


Now, I’m not posting this to wallow in self-pity or subtly ask for encouragement. In fact, we already had a boatload of very nice response comments to these guys. I’m writing this to illustrate that once you put your movie into the world, the floodgates of opinion swing wide. Anyone with a computer, anywhere on the planet, will have a reaction to what you made. They also have the freedom to post their thoughts about it. And those thoughts may not be very nice or constructive. Often, they will be tactless, cruel, horrendously misspelled diatribes filled with anger and cynicism.

(Side thought: Why is there so much anger and cynicism on the Internet? Probably the anonymity factor. Also, it’s easier to bash something than to praise it. I’m no linguist, but I’d bet there are more words for “dislike” in the English language than “like.” Finally, it seems the haters are more likely to leave comments than fans.)

The point is, as filmmakers we have to find a way to not let the negative comments bother us. The movie is done. Any remarks about how to make it better, or how low-budget it is, or why it doesn’t stack up to "Armaggedon," are moot. All we can do is learn from our successes and failures on this project, and apply them to the next one.

Secondly, we can’t please everyone. It is impossible. In fact, highly respected films will usually garner backlash specifically because everyone likes it. We can hope that more people will like it than not, and that people will want to watch it, but that’s all. We’ve already had people refuse to see the movie simply because of the genre.

Finally, the film doesn’t exist in a vacuum. There are any number of factors – the timing of the release, the nature of the screening, the attitude of the viewers when watching it – that are going to affect how audiences receive it. Once the movie gets out there, we can’t control any of that. We can only hope people will like it and respond to it.

Being an extremely low-budget movie with no stars or a big studio marketing budget, any way “Fugue” gets out there has to be looked on as a success. Already, the trailer has been watched by more than 5000 people – far more than we know personally. Simply the fact that our little backyard movie is pissing off some guys in Romania means it’s grown beyond our little circle.

And hopefully, this is just the beginning.

Sunday, November 1, 2009

Fundraising

I hate asking people for money.

As a filmmaker, you’re constantly in a state of selling – whether it’s pitching a movie idea, or talking to investors, or showing your movie to distributors – every step of the way, you’re trying to convince someone else to give you money.

And why? Because filmmaking is, bar none, the most expensive artistic medium there is. It’s pretty cheap to paint a picture, or write a novel, or even sing a song these days. But making a film? Even as inexpensive as the technology has gotten, it still takes real dough.

Take the process of applying to film festivals. Not only do you have to buy and print DVDS (we got ours for around a buck apiece – killer deal), you have to get envelopes, mail them to faraway places, and cough up the festival entry fees. Which routinely run between $40 and $100. We just sent the movie to Berlin, and their entry fee is 125 Euros, or $185 American. Literally, we’re spending more on applying to festivals than it cost us to feed our crew for 17 days of shooting!

Still, it’s an important thing to do. Screening at a high-profile festival is our single best chance of getting distributors to see the film. And that will hopefully lead to getting a distribution deal, which is our main chance of paying back our investors and the crew people who awesomely deferred their salaries (pretty much everyone).

So we have to ask people for money. Since we don’t know any millionaires personally, that leads to us begging our friends and family. Which, during the worst economic recession since the Great Depression, makes me a tad guilty to say the least.

To make the whole process more palatable, we decided to a hold a fundraiser screening. All our friends have been asking all year to see the movie, so why not charge $10, raffle off some items, and let them take a look all at once?

We found a club called Busby’s East that rents out its ballroom and video projector (for free!), sent out the Evite to 300 or so people, and gathered some film-related items to raffle off. And on Sunday, October 25, we unspooled (or un-video projected) the current cut for a crowd of 73 people.

And it went pretty great. Being in a bar, the lights weren’t all the way down and the ice machine sounded like an Imperial Walker, but that kind of added to the whole “work in progress” feel. But people still managed to get into the movie, laughing at the jokes, jumping at the scary parts, and keeping up with the story. Even the bartender liked it – she told me she’s worked a lot of screenings in that room, and ours was one of the best she’s seen.

All told, we raised about $1300. And some donations are still trickling in. It’s not enough to cover all our upcoming post costs, but it will certainly help us get the movie to festivals. Just goes to show that even if you don’t like asking people for money, there are ways to do that make it more comfortable for everyone. Thanks again to all our friends and family members who donated!

(And if you’d still like to kick us some dough, there’s a Paypal button on our website: fuguethefilm.com.)

Sunday, October 25, 2009

"Paranormal Activity"

Have you guys been following what’s happening with “Paranormal Activity?” It is INSANE – five weeks into its release, it lands in the number one box office slot, ABOVE “Saw VI!” And on nearly half the screens, as well. Do you know insane that is? How freaking unpredictable and AWESOME?!



Quick sum-up for those who don’t know the story: The director, Oren Peli, wanted to make a cheap movie. He came up with a great hook, found a couple actors, and shot a creepy psychological in his house for $11,000. Sound familiar? It went to Slamdance two years ago, was purchased by Paramount/Dreamworks, and is now on its way to being one of the most financially successful films of all time.

So what can we take from all this? It’s hard to say. Certainly, I think it’s great news for "Fugue." When we approach distributors, we have a very fresh example of a low-budget thriller with no stars that made tons o’ cash. But Hollywood is a fickle town, and some similarities on paper are not enough to seal the deal. You could release two nearly identical movies within six months of each other, and they could perform vastly differently.

What’s happening with “Paranormal” is a cinematic fluke – it was brilliantly marketed, had a unique concept with a built-in advertising hook, and it hit at a time when audiences were tired of traditional, big-budget scary movies. The cool thing is, one of these flukes seems to show up every couple years – “The Blair Witch Project,” “My Big Fat Greek Wedding,” “Open Water” – the list goes on and on. You can hope it will happen to your film, but there’s absolutely no way to arrange it. The only rule in Hollywood? There are no rules.

For right now, it’s just cool there’s another example of huge success we can point to. I’ve seen the movie, and while it’s not fantastic, the scary scenes are legitimately scary. Which, for a jaded cinephile like me, is saying a lot.

As an example of how inspired and unusual the marketing for this was, check out the trailer below:

http://www.youtube.com/watch?v=F_UxLEqd074

There’s more footage of the audience than there is of the actual movie! Very gutsy. (And also, very jealous of the 4.5 MILLION views. I was happy that we just cracked 1000, especially considering we haven't done any publicity yet.)

If you haven’t already, go see “Paranormal Activity” this week. Help make it into a cinematic success story, so we can hopefully follow in its footsteps! (And barring that, leech off its notoriety in any way possible.)

Wednesday, October 7, 2009

PICTURE LOCK

We picture locked the movie last week! It’s taken me awhile to actually write about it, because we had to send the latest cut off to some festivals, and frankly, I needed a couple days off. The last few weeks there, we were editing for 10, 12 hours a day, looking at takes and line readings over and over, and generally thinking about the movie non-stop. My head was so occupied with the movie I was having insomnia. Any time someone would talk to me, random words would make me think of lines from the film. It was definitely nice to be done.

For those not in the movie business, let me explain why picture lock is such a big deal. It basically means the end of picture editing. Everyone agrees it’s done, and the film is handed off to the sound designers, composer, and color correction people. Once it’s “locked,” you can’t make any more changes in the timing or shot choices. This is so the sound matches up. If there’s a huge error or fix needed, you can alter the soundtrack, but it’s a HUGE hassle.

Emotionally, picture lock is very similar to finishing principal photography. You’ve reached the end of a very intense working relationship, and are moving on to the next stage. It’s relieving and worrisome and bittersweet all at the same time.

In terms of “Fugue” specifically, I feel good about it. I feel like we took the time to get it right, and we did the best we can with the footage we had. Yes, it could be better or different, but it could always be better or different. At a certain point, you have to trust the work.

There were some very last-minute changes. A lot of them entailed going back to how things were originally, but there were some additions. We added a creepy sound design moment in the very first scene, which had never been intended when we shot it. We took out a beat in the second act that was kind of cheesy. But the greatest change was finding some different takes of Victoria in a crucial third act scene. We’d gotten so used to the takes in this scene, we forgot to check the other performances. And we ended up finding something that completely altered the whole tone of the moment, and definitely for the better. It was a huge relief to find something like that in the eleventh hour.

All in all, we feel good. Stephanie our editor did a great job, and was extremely patient and dedicated over the last five months. We’re taking her out for a celebratory dinner tonight, but there’s still plenty of work. Our composer Dana is starting to work on the score, Adrian and his sound team are beginning their work, and we’re still finishing up the visual effects.

We’ve also started applying to festivals. The movie has gone to six so far, and we’ll probably send it to another ten or so before the year is out. We should start hearing whether or not we’re in toward the beginning of December.

In the meantime, we’re working on sound and thinking about ideas for the next project. Gotta keep the machine moving.