Your goal is to not only get the film to look uniform, so it flows naturally from shot to shot, but to also subtly support the story-telling through your visual palette.
“Fugue,” for example, is about a woman who learns the truth about her past. To show that visually, we’re putting a bit of glow in the beginning of the film, to give it a hazy, foggy quality. As the movie progresses, we’ll slowly pull the glow out until by the very end, everything is crystal-clear.
We also want to amp up the presence of the garden as the movie unfolds, so we’re slowly bringing in more and more greens as we go on. Hopefully, all of this will be so subtle that no one notices it. The goal is to have it be seamless, and affect the audience on a gut level.
The amazing thing is how much you can correct nowadays with computers. There are so many filters and mattes and manipulations you can do to the image, it’s easy to agonize over every frame. In one shot, for example, we literally took an exterior of the house during the day, and made it into a night shot. We did this by amping up the contrast, darkening the edges of the frame, adding blue, and matte-ing out the sky. Now, it looks like we shot it at night.
While this is awesome, it reminds me how important it still is to think about what you’re going for while you’re on set. Just because you can tweak everything in the post process doesn’t mean you should wait until then. That leads to lazy filmmaking. Despite having all these tools, you still need a strong idea about what you want to achieve, and some way of communicating that. All this technology is simply a method of getting to that point.
We’re heading into the home stretch on “Fugue.” In the next couple weeks, I’ll do posts about the photography shoot we did for the poster, our sound mix, what DVD extras we’re starting to prepare, and there’s even some rumblings that we may have a sales agent. It’s very exciting, and we’ll try to keep you all updated.
No comments:
Post a Comment